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pendragon: patch 1.41
Par La Brume le 10/1/2002 à 0:14:24 (#692221)
Dark Age of Camelot
Version 1.41 Test Release Notes
Wednesday, January 9th, 2002
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A NOTE ABOUT SHAPESHIFTING
This version of Dark Age of Camelot introduces basic shapeshifting into the game. This type of shapeshifting changes a character's appearance - but it keeps his weapons and underlying combat skills. This is why the first round of shapeshifting - for Berserkers and Heroes - is limited to humanoid models that can hold weapons and do combat style animations.
The second round of shapeshifting (coming in the near future) will allow the character to actually change into a beast by assuming the beast's form AND underlying combat characteristics. We'll announce which classes will receive this type of shapeshifting when the time comes. Be assured that we are not yet done with shapeshifting implementation.
THIS WEEK
We're going to do a few versions this week to Pendragon; 1.41 is merely the first of these. Expect more possibly later today and definitely by tomorrow.
NEW THINGS AND BUG FIXES
- Assassin classes can now receive the Climb ability, which lets the scale keep walls. You use this ability to infilrate into keeps before your Realm has broken down its doors. You will get Climb at your 25th train in the Stealth specialization. Once you have the Climb ability, you must walk around each keep until you find an area suitable to climb (there are a few per relic and frontier keep), and once you find the area, you may climb it as if it were a ladder.
- Berserkers now change into a Bear-Person (i.e. a Vendo) when they go into their Berserker Frenzy. The Frenzy ability itself has not changed - we've simply added shapechanging to it. You will continue to hold your weapons, but you will not see your armor (although you are still wearing it). Please note that there is only one bear-person form - male and female berserkers will shapeshift into the same creature.
- Hibernian Heroes have receieved a new ability - "Spirit of the Hunt". Whenever this ability is used, the Hero will shapeshift into a fearsome stag-headed Huntsman from Celtic Lore, and will receive bonus hit points. There are four different levels of of this ability: Initiate(15th level), Member(25th level), Leader(35th level), and Master(45th level). While in this form, the hero has increased hit points - +20% for the 15th level ability up to +50% for the 45th level ability. The ability lasts for thirty seconds - at the end of this time, the hero's maximum hits will return to normal, but he keeps any hit point gain from the ability in his current hits. The ability can be used once every 30 minutes played. Please note that there is only one Huntsman creature - male and female Heroes will both shapeshift into the same creature.
- PLEASE NOTE THAT FOR WEDNESDAY, HEROS WILL SHAPECHANGE INTO VENDOS. THIS WILL BE CORRECTED BY THURSDAY AND HEROS WILL CORRECT CHANGE INTO STAGMEN. Also, please note that currently no sound or graphical effect will play when shapeshifting occurs. We'll have that done by tomorrow as well. And finally, your shapeshifting creature will be the same size as your normal player character - by tomorrow we'll have a fix that makes the beast you become substantially larger.
Par Swax le 10/1/2002 à 0:15:19 (#692226)
; )
Par Dreddy le 10/1/2002 à 0:49:50 (#692350)
Par Koreus le 10/1/2002 à 13:01:53 (#693051)
Serveur US ou Europeen?
Par Ascarnil le 10/1/2002 à 13:04:10 (#693064)
Retourne sur notre domaine, aller hop hop pris en flag !! HAHAHAHA t mort :D
Par legolas_drax le 10/1/2002 à 13:16:29 (#693108)
donc si y a un bon qui est motiv pour traduir kil se prive pas :ange:
merci
Par Koreus le 10/1/2002 à 14:06:22 (#693357)
Sinon pour le patch, les grandes lignes :
- possibilite de changer de forme pour certaines classes
- possiiblite d'escalader les murs des keeps pour les classes Assassins
Par Ascarnil le 10/1/2002 à 14:13:55 (#693391)
Par La Brume le 10/1/2002 à 21:00:17 (#695535)
j attends les serveurs europeen (enfin les francais surtout), et non j ai quand meme pas lache D2 :p... juste une pause
ah, j oubliais pour les spellcasters:SPELL SYSTEM NOTES
- All spells were gone through and ranges made consistent. No spell was reduced in range, but many were increased, in order to be consistent with spells from other casters, and in some cases with spells from other Realms. The following spells had their ranges increased: Shift Health, Reflect Attack, Inflict Minor Forgetfulness, Wake Senseless, Fungal Dispersion, Grasping Creepers, Fungal Covering, Minor Earthen Power, Minor Shield of Magma, Renew Spirit, Spirit Flow, Hugin's Affliction, Lesser Mind Jolt, Summon Fire, Minor Combustion, Minor Raven Bolt, Misleading Rapture, Minor Lullaby, Detect Flaw, Encourage Aggression, Convert Spirit, Persuade Will.
- Fixed bug with resistance debuff on Searing Wind line and Minor Raven Bolt. These should properly debuff resistance now.
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