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Sphere Planaire
Par Zunder le 23/11/2000 à 22:41:00 (#381666)
Kan les cagoules nous ont iberes de nos charges, elle sert a koi la sphere ?
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Zunder
"Dead I am the dog, hound of hell you cry,
Devil on your back, I can never die !"
Par SliverB le 23/11/2000 à 23:07:00 (#381667)
*Au bout de trois séries d'objets créés, mes trois abrutis d'apprentis sont morts!... Il y a des objets (les "difficiles") qui sont mortels et impossibles à créer ou quoi?
*Quand ils sont tous morts, ou lorsqu'on les vire, un magot vient nous voir, mais concrêtement, les apprentis sont-ils remplacés ou a-t-on uniquement ces trois rigolos puis basta?...
*Impossible d'ouvrir la porte dans les sous sols (première salle, porte à gauche, soit disant des entrepots...)! Une solution?!?...
*Le golem sert à rien ou je rêve? On peut lui donner des ordres succincts qui ne servent à rien apparemment! Merci la Sphère!...
Merci d'avance...
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...The Sliver Complex...
...Mais Keskispasse ?...
Par Zunder le 23/11/2000 à 23:08:00 (#381668)
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Zunder
"Dead I am the dog, hound of hell you cry,
Devil on your back, I can never die !"
Par SliverB le 23/11/2000 à 23:15:00 (#381669)
J'ai été voir sur des site anglophones, que dalle pour l'instant. je continue à chercher, ça m'intrigue!...
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...The Sliver Complex...
...Mais Keskispasse ?...
Par SliverB le 24/11/2000 à 0:47:00 (#381670)
Au mieux, tout le monde survit jusqu'à l'arrivée de la troisième série.
A cette troisième série, quoique je demande, au moins un meurt. J'ai aussi essayé d'arrêter leurs "études" après leur deuxième création et il se trouve que le fait que les trois survivent et soient fait mage rapporte un paquet d'Xps (passage de niveau pour mes persos, alors qu'avec un ou deux survivants rien...) et les trois cocos sont élogieux à mon encontre (alors qu'en cas d'échec...). A part ça, le magot promet de revenir mais en ayant dormi pendant environ 10 jours sans bouger, il ne se manifeste pas... Je suis super déçu...
Wait'n See...
(Nb : même avec des morts, lors de la troisième création d'objet, il arrive que le ou les survivants réussissent à créer l'objet malgré tout. Ca marche pour la robe et l'anneau de temps en temps, mais pour le bâton, tous crèvent!... Ca a l'air totalement aléatoire, c'est très frustrant... De plus, je n'ai rien trouvé même sur les sites anglophones :( :( :( )
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...The Sliver Complex...
...Mais Keskispasse ?...
Par SliverB le 24/11/2000 à 16:40:00 (#381671)
(remonte discrêtement le topic et en profite pour prendre un post de plus :D :D)
...Aidez-nous, siouplé!
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...The Sliver Complex...
...Mais Keskispasse ?...
Par astre1 le 24/11/2000 à 17:26:00 (#381672)
Si ca interesse du monde d'avoir la source qu'on me fasse signe et je posterais où on peut la choper.
Wizard --> The Planar Sphere
Talk to the Cowled Wizard in the main government building and agree to track Valygar. Complete this quest as normal (oh, and
keep the Solamnic Knights alive). Once the Sphere quest is
completely finished, go back inside and talk to the Knights.
They want you to find them their way home (naturally), although
the Planar Sphere is no longer capable of such an action. Then
the wizard Teos appears with an offer. He proposes an alliance
between you and the Cowled Wizards. Accept. Then ask for his
help in returning the Knights to their home and he refers you to
Ribald at the Adventurer's Mart.
Event 1: Return the Solamnic Knights to their home. Go to the
adventurer's mart and talk to Ribald there. For the
price of 9000 gold he will send a mage out to your
Sphere tomorrow. Exactly 24 hours later, the mage
teleports herself directly into the room where the
Knights are. Talk with her and send the Knights home.
You get 45,000 exp and a Golden Girdle as reward.
Trick: There is a way to get experience for this one
twice. After talking to her once, before she
is completely teleported away, simply talk to
her again. As many times as you can talk to
her you get experience and a Girdle. (I managed three times before she vanished)
Alternatively you can talk to Prelate Wessalan at the
Radiant Heart and ask him to let the Knights live
there. Tell the knights and you get 45,000 exp.
(Therefore the Mage is better, not only do you get a
Girdle, but there's a chance for multiple experience!)
Training Apprentices:
16 hours after getting the Sphere (give or take), Teos
will appear in the Sphere with three apprentices for
you to train, Morul, Larz and Nara. Teos leaves but
promises to return several times over the next few
weeks.
You now have to decide what to have your Apprentices
make:
cost time to complete
Wand of the Apprenti -- 1000 gold -- 4 days
Dagger of <yourname> -- 250 gold -- 4 days
Ring of Protection -- 2000 gold -- 4 to 5 days
There is a random chance that they will fail to make
whatever they are working on, no matter how easy.
When they make the Ring of Protection, Larz gets
vaporized (whether they succeed in making the ring or
not).
Note: You can tell if they are going to succeed in
their tasks, if when they tell you how long it
will take they say it will take a "few days".
If they say "few days" then they will succeed,
if they say "4 days" then they will fail. (this
works for the other 2 choices as well)
Next they want to know which spell to transcribe:
Mislead -- 250 gold -- 4 days
Abi Dalzim's ... -- 1000 gold -- 4 to 5 days
Meteor Swarm -- 2500 gold -- 4 to 5 days
They will then give you a scroll of whichever spell
you assigned. If learning Meteor Swarm, Nara will be
exploded.
Finally there is one last artifact they want to try:
Robe of the Apprenti -- 250 gold -- 4 days
Ring of Wizardry -- 3000 gold -- 4 days
Staff of Power -- 10000 gold -- 4 days
Nothing (the only way they'll all live to graduate)
Whether these objects are completed depends on how
many Apprenti have survived: the more, the better the
odds. But still whether the objects are completed is
random. The Robe of the Apprenti kills Larz.
The Ring of Wizardry requires that all Apprenti be
alive, and it will kill Nara and Larz to make it.
The Staff of Power requires all Apprenti to be alive
to make. (else it results in a bug while creating)
Then it kills all three Apprenti, but you MAY get the
Staff! (random chance and all) A day after killing
them all, Teos returns to chide you (though he doesn't
seem to care).
If any of your Apprenti survived your training, then
Teos will hold the Graduation Ceremony in the Sphere,
about 5 minutes after appearing.
If all survived, then Graduation happens, but is quite
a bit more heartwarming. Funny too. For your trouble
you get 50,000 exp. (you only get Exp if you kept them
all alive, if only 2 survive you get nothing, if 1
survive you get nothing)
If Morul survives, he will return again after you
complete the rest of the Stronghold as an Apprentice
and every week he will make you potions.
Event 3 - Two days later a messenger tells you to return to the
Sphere (therefore if you are IN the sphere after two
days, you'll need to leave it). Return to the
Sphere. Teos appears, but he seems to be as confused
about this as you are.
Soon it becomes clear that you have both been set up
for an ambush as the messenger reappears with a lot
of backup. Teos manages to hide during the battle,
and reappears when you have won. This attack was
precipitated by an anti-magic fanatic, Lord Argrim.
Teos wants you to take him out, not kill, but remove
him from existence with a Rune that he gives you. You
can find Argrim in the Inn at the City Gates,
upstairs. Have someone use the Rune on him (put it in
the Quick Item slot), then kill his guards.
Return to the Sphere and talk to Teos. Whether you
killed Argrim or Mazed him makes no difference, you
get 7500 experience either way. Then he tells you
what happened to Imoen.
After that, Morul reappears and offers to join you
as an apprentice again. He makes potions every week.
There are four random sets of potions that he can give
you, each has 5 potions in it.
Voila...
Par Jin le 24/11/2000 à 17:33:00 (#381673)
si vous leur donnez l'objet le plus dur qu'ils peuvent faire (anneau de protection -meteor swarm-staff of power) ils mourront, un par un
larz mourra apres l'anneau, la robe de l'apprenti
nara apres le parchemin meteor swarm
le ring of apprenti et le staff of power necessitent que tout les apprentis sois vivant, et apres l'avoir fait (reussi ou non) ils mourront les 3
Par Jin le 24/11/2000 à 17:34:00 (#381674)
Par SliverB le 24/11/2000 à 17:38:00 (#381675)
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...The Sliver Complex...
...Mais Keskispasse ?...
Par khelben le 24/11/2000 à 17:54:00 (#381676)
AIDEZ MOI PLEASE
Par Jin le 24/11/2000 à 18:02:00 (#381677)
Par Jin le 24/11/2000 à 18:06:00 (#381678)
Par walaf le 24/11/2000 à 19:49:00 (#381679)
Par Walach le 25/11/2000 à 12:28:00 (#381680)
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Il est la, le vrai, l'ultime!!!
LOL
Par duncan le 28/11/2000 à 13:59:00 (#381681)
bye guy's
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Sur ce Ciao Tutti
Duncan
Uin: 54139022
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