Archives des forums MMO/MMORPG > Dark Age of Camelot > DAoC - Général > [Officiel Mythic] Grab Bag Frolic
[Officiel Mythic] Grab Bag Frolic
Par Nof Samedisthjofr le 26/1/2003 à 13:19:56 (#3102950)
Ready, set, GO:
Q: Are there any stats that have an affect on weapon proc rates?
A: No.
Q: What effect if any does the quality of a proc tincture have on the proc rate of the weapon that said tincture is applied to? In other words, is there a difference between 94% quality and 100% quality?
A: According to the code we looked at, there is no difference between 94 and 100. I realize that many people feel that there is a difference. If you are among those that thinks it makes a difference, please feel free to send logs. At the top of the log, please list your results (in a hundred swings, how many procced) along with the name of the weapon with the tincture, and the type of creature or player you tested it against. Please note that you need to run the same test several times one run through with each tincture isnt enough evidence, because you might have had a lucky run.
If I get enough logs (use the header TINCTURE QUALITY LOGS) that say otherwise, I will investigate again.
Q: After 1.59, Ive noticed that I have to be closer to the keep doors to repair them. Was that a change?
A: Yes - Keep door repair range has been reduced. It is no longer possible to repair the outer door from within the keep, or vice-versa.
Q: How much damage do I do when I get a critical hit?
A: It depends. In PVE, a critical hit can be for anything between 10 and 100% of your base damage. In PVP, a critical hit can be for anything between 10 and 50%. Berserkers who are, well, berserking, hit for 10 to 100% on a critical in PVP (among other benefits granted through that skill).
Q: The savage uses dex and str. If the savage uses a piercing weapon (both weapons), is the damage base a combo of dex and str or just str. And if it is a combo, what are the percentages?
A: Piercing is half str half dex, so using the savage's hand to hand ability with piercing weapons is still half strength half dex.
Q: When you obtain a new rank level, you receive another +1 to all specs. Is there a cap on total level of spec? Like if I have something trained to 50, does my +1 get added on?
A: Yes, the +1 is always added, no matter how high youve got something trained, or how many points youve got through items.
Q: Does purge and Raging Power work on my pet or just on my shade?
A: Purge is supposed to work, and at the moment, works except when the pet is mezzed or stunned. This is a known bug, and we will fix it. Also a known issue, currently the other "castable" RAs are not transferring to the necro's shade, but again, the intent is to fix in the near future.
Q: I have a question regarding pets. Many times now, in combat with the enemy realms has my pet been charmed by the enemy and then used to attack me. Mentalists can do this. Was this intended?
A: Yes. Its a realm ability called Sever the Tether, and thats, well, what the realm ability does.
Q: I am getting various reports from people about Dex for HEALING classes. Does it reduce the casting time of our heals? I have thrown this question into the forums, and most people said it does. However, an official answer would be very much appreciated. Mainly because I don't see a difference between my 75 Dex and my 178 Dex casting of heals.
A: From the spell designer: "Dex affects cast time for everyone. Minimum cast time is 2 seconds, so if you're already hitting that mark you won't see a difference. The difference between 75 Dex and 178 Dex looks like about a 15% reduction, so on a 3 second spell your cast time should have shaved off half a second."
Q: Why do you sometimes test changes and then not put them live?
A: Well, I could answer that question in my own words, or I could borrow the words of one of our most valued testers:
"The changes on Pendragon dont always go straight to live. In this most recent case, that was because they were not tested thoroughly enough that we could say with confidence how they would interact with other changes planned for the class. Rather than put a patch live with some changes and make more in the future, and having to make any balance adjustments to the first round of changes because of the second, we decided it was better to make and evaluate all changes at once. We knew that we were not done with certain class changes in version 1.59, so it was easier to hold them off for future versions. Watch future patch notes and come help test out the combined changes when they come to Pendragon."
Q: I (a sorcerer) was in the Tomb of Mithra and was unable to charm any of the monsters in the dungeon. I was under the impression that with patch 1.59 I would be able to charm any monster type. Is this a bug?
A: The patch note says "any type of mob" but as you may have already noticed, not every individual mob is set to charmable. For instance, quest monsters and NPC merchants cant be charmed.
In the case of The Tomb of Mithra, the choice was made to flag the lower level mobs as uncharmable. The reason is simple a new monster wont pop up until the first one dies, and we wanted to be sure the Tomb always had a good supply of monsters, regardless of pets. Higher level monsters in that dungeon are charmable.
BUT! In response to much feedback, I can bring you the following note: "In version 1.60 we will add a new, faster spawning, level 8 mob to the entrance area - to allow lower level sorcerers to charm an entrance pet, while still preserving the entrance mobs for players to hunt."
Q: I saw this screenshot that says this dude has X mithril due to an exploit. WTH?
A: No one in DAOC has ever had one mithril at once, let alone the number suggested by that fake screenshot. We monitor the levels of currency in the game very closely. If one person were to have their money fluctuate beyond a certain tolerance level, a system alarm would tell us to pull logs on that player. We would then check out his inventory and his chat logs to be certain there was a good reason for him or her to have so much cash. For instance, a guild crafter might indeed have a bunch of platinum but his chat logs would show him taking craft orders, and his activity logs would show him crafting. We do not tolerate exploiters and dupers.
Q: Um, I camped out in (insert dungeon here) and when I logged back in, I was at my bind point.
A: This is a bug that we have fixed, but your server will need to reboot before you see the fix take effect. Basically, the PVP server rules are affecting every server so if youre over the "limit" when you camp out in the dungeon, the game will throw you back to your bind point. Here is a list of the level limits, and please accept my apologies for the inconvenience.
Tomb of Mithra: 23
Nisses Lair: 28
Muire Tomb: 31
Spraggon Den: 35
Cursed Tomb: 32
Keltoi Fogou: 41
Vendo Caves: 44
Koalinth Caverns: 32
Catacombs of Cardova: 45
Q: Is there a maximum cap for the total regeneration amount? For example, if I have Serenity III and a Mentalist casts Empowering Tranquility on me, will that make for a total power regen of 6?
A: No, there is no cap, and yes, the total regen in that example would be six.
Q: Windowed mode is working perfectly for me, but not my roommate.
A: Let me reprint what I said on one of the forums I was lurking in this week:
One of the reasons we were hesitant to do windowed mode was the technical complications. We tested it and got it to work on a number of systems. However, it is impossible to test on every single possible configuration. Please send in a bug report (and be SURE you tell us in that report what your system specs are) if you have problems.
Even if you can run windowed mode, you need to understand that most systems will take a performance hit. The game was not designed to run in windowed mode and is not optimized for it. If you're running three other programs and a chat client and surfing the web, please do not be surprised when DAOC lags out and stutters.
Honestly, if you don't have a tip top system, you might want to consider not running windowed mode. For instance - here, on my semi-spiffy work machine, I can run email and the game. I can add a web page to the mix if my character is doing something like say, resting. My home machine has trouble surfing the web and playing minesweeper, let alone DAOC. If I were to try and run windowed mode at home, our tech department would mock me. They usually mock me, mind you, so that may not be relevant.
Our magnificent tech team will be glad to try and help. If you email them (at support@darkageofcamelot.com) with a full description of your system, your drivers, and so forth, they may be able to help you optimize your system. However, it is possible that they will be unable to do so in which case they will suggest you just run it in regular mode.
Okay, thats it for me. Two quick announcements, and then Ill be off one, crafters, you can stop sending the email where you explain how you need a "single component purchase option." Next patch, you should have what you need. Two, a little bird tells me that some in our community are being called up for active duty be safe, yall.
And on that note, have a good weekend. (Stay off the roads on Sunday if you live near a sports bar ;)) I have a hunch that medieval freezers around the country will be stuffed with dragon meat haunches by Sunday night good luck to all the dragon raiders!
source
Par Delou Hilys le 26/1/2003 à 13:42:25 (#3103102)
Par Limane le 26/1/2003 à 14:09:45 (#3103249)
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