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TL Thane Report v1.58

Par Cayen Duncan le 12/1/2003 à 19:41:12 (#3005257)

Bon ben voila le rapport fait par le Team Leader des Thanes US pour Mythic...
Faites qu'il soit entendu !

PS : J'ai, comment dire, la flemme de traduire :) !

Thane Report v1.58 - 9 January, 2003

Thane Class Description and History:

From the Mythic Homepage: thane Worshippers of Thor, the Norse god of thunder, lightning, and weather, thanes are a fighting class that is also given some ability to cast offensive spells.

History of Thor: This information can be found at Lazarus Chernik’s web page on Nordic Mythology
http://www.freyja.com/Asatruabok/godDetail.cfm?as=Thor

Probably the most famous of all the Norse gods in modern times, Thor is the mighty god of Thunder and Lightning.

Thor wields Mjolnir, the mighty magical hammer; the most powerful of all the weapons of the gods (it is so mighty, that to wield it he still requires a pair of magical gauntlets and a great magical belt).

Thor is worshipped most for his protection against uncontrollable forces and the enforcement of oaths. In lore he protects Ásgardr and Midgardr from the etins, trolls and Thurses of Jotunheimr (lit. 'Etin-Home') and defends people from all evil storms and magic’s.

Bugs:
Evade I – This ability was left off Thanes, other Hybrid classes (that do not wear Plate) get Evade I or better. In the new RvR dungeon, the thane NPC even has access to the ability.
Mastery of Arcane RA – Left off Thanes, all other Hybrid classes get this or Wild Arcana
Mystic Crystal Lore RA – Left off Thanes, most other Hybrid classes get this Realm Ability
Thor’s Potence – Thane's level 50 stormcalling spell, which for months now has not been doing anything more than the level 41 version. It actually costs more power, penalizing Thanes who spec to 50 in stormcalling.

Issues:
Melee Damage Buff [Self] Damage reduction – The Thunder’s Bash through Thunder’s Rend buff provides the thane with a 1 to 9 DPS, which is one of the main advantages of a Thane. With the reduction of the DA buffs to prevent Powerleveling, our self only buff was impacted. Our damage has been dropped from an average of 60pts to right around 42pts or nearly a 1/3 reduction using our highest version of this spell line. Even with the adjustments made, the changes made to the Damage Add have a serious impact on Thanes, as it is how we move our damage output up to near Tank level.
Versatility in RvR – Hybrids are to be able to fill in for missing classes but to a lesser ability.
1) ½ Warrior – Unable to succeed in this task due Low Hit Points.
2) ½ Caster – Unable to succeed in this task due to no single target recastable DD
END / POW Drain – As a ½ caster for us to be successful we must be able to use our spells to get front loaded damage on our target or we will not succeed in the battle. If we use our spells we burn through our Endurance to a point that we can not use styles to handle melee combat once we close with the enemy.
Thor’s Lightning – This ability has a timer, which prevents us from being able to uphold the hybrid portion of our class. We need a single target recastable direct damage spell that will allow us to be partial caster.
Low DEX - No High DEX Race option available to Thanes.
Static Tempest RA – This Realm Ability costs entirely to much, doesn’t do anything useful for its cost, and doesn’t bring anything to a class that is based on combat prowess and Weather/Storm spells.
Thane Epic Armor – The Torso armor graphic for the epic armor is ugly. We have fought for 50 levels to earn the right to complete a very difficult quest. And for that we get what appears to be an apron. It looks more like we should be serving Beer to Friar’s then fighting them defending our realm. Please change the Torso armor, so many of the other classes have fantastic armor skins, we would really like to have something to be proud of also. I hope that this can be addressed now that the press to complete SI has passed and the art department is not swamped with work.

Solutions:
Melee DA Buff – This Buff needs to be restored back to its normal values, as it can not be used for Powerleveling
Evade I – Adding this to our class should be a simple program fix, putting us on the correct list, . This addition would reduce damage taken and help compensate for low hit points
Mastery of Arcane RA – This Realm Ability will be of great use to Thanes.
Mystic Crystal Lore RA – This Realm Ability will be of great use to Thanes.
Wild Power RA – To allow our Spells to have a Crit effect.
Thor’s Potence – This will not be an easy fix, unless the Caps for stat increase is changed, as such it would be nice to see the 50th level Stormcalling spell removed, and a new line of spells added in to give additional options and functionality to the thane class.

- Self-only buff that adds a short stun to Thor’s Lightning and Mjollnir Spells
- Add knockback to spells and or Melee attacks
- Self-only buff to add a lifetap to our DD
- Reactive DD buff (energy)
- Damage Shield (energy)
- Self-only Buff Vs. Energy damage
- Deflection shield vs Magic Bolts, Arrows, Bolts only
- PBAE chant (energy) to help protect the people around us.
- Spirit Hammer (Triple Wield effect)

Add a Lightning, Wind, Ice, & Rain Line to Stormcalling, and introduce some of the above abilities to provide the thane with more variation and group options. These other lines could even have similar spell effect, but would allow us to change the damage type done. (Energy, Heat, Cold, Spirit)

In addition for the Stormcalling line changes, have the Mjolnir spell changed to.
- ½ AOE, but no fall off on edge
- Changed to a GTAOE

Additional self-only buffs to address our low hit points and that we don’t have a choice for a high dexterity race. A DEX / CON buff, which would not conflict with Shaman combination buffs, would address the weaknesses of the thane similar to what was done for the Champion class.

END / POW Drain – Reduce the END cost on Stormcalling spells, the addition of Mystic Crystal Lore would help to correct the POW drain costs for using our spells.

Thor’s Lightning – Thanes need some kind of recastable single target DD. Removal of the timer on Thor’s Lightning would achieve this. In PvE, the gain would be low compared to using AE DD. Comparatively the change to toothgrinder was a bigger improvement in spell damage output in PvE than removing the timer off TL would be. In RvR, this would provide a thane with a way to front load their damage consistently on a single target without the risks of breaking CC. Considering that purge for pure tanks was cheapened, resists are going to be more available from spellcrafting, maintaining CC is probably going to be even more valuable in the future. thanes struggle currently because most of their tools to front-load their damage are seriously restricted in RvR. This causes them to join melee without enough of an edge to compensate for lower melee skills than tanks. A recastable single target DD would allow this to change and rebalance thanes advantageously.

Low DEX - Give Thanes an Option for a High Dex Race to improve our options, The Addition of Kobolds to Thanes would help even with their low hit points as the higher DEX and QUI would give them better defense.

Static Tempest RA – Replacement of this Realm Ability with a new ability that is based on storms, and would also assist us with our job as a hybrid warrior.
Currently we have:
Static Tempest Active 30 min. 14 0 0 0 0 N/A N/A
Ground-targeted radius cloud spell that lasts 30 seconds. Every 7 seconds anyone near the object representing the center of the cloud is stunned for 3 seconds.
Replaced with something like:
Thor’s Bolt Active 20 min. 10 0 0 0 0 N/A N/A
The thane bolts in a straight line 1500 units, instantaneously.
The thane will travel the units to include vertical and horizontal change instantly they will take no damage from large vertical drops due to this being similar to a teleport, not a run.
So if you point off a cliff and attempt to Bolt across it, you will go down X units, then proceed forward X units and then up X units until you reach the 1500 unit distance.
If you are pointed at a location where you could not climb such as a closed door or wall, you will come to a stop at this object. You can not bolt through closed doors, Trees or walls.
At launch point a Sharp Audio "crack" is heard
At arrival point a Loud Audio "Boom" is heard
OR:
Thor’s Retribution Active 20 min 14 0 0 0 0 N/A N/A
Shout effect, it causes a chain of four Mjolnir spells to be cast over four seconds total, with the thane point center
The spell AOE will be ½ the normal Mjolnir spell and will not have a fall off at edge.
OR:
Thor's Hammer Active 20 min 10 0 0 0 0 N/A N/A
30s Effect that brings a Floating Hammer into exsistance that would act like a Triple Wield effect.
OR:
Thor's Purge Active 20 min 10 0 0 0 0 N/A N/A
AOE effect that would purge 3 Random Benifical Buffs from Enemies in the Targeted area. AOE would be about 1/2 of Mjolnir's Effect Area.

Summary:

Thanes are among the best PvE players in the game, but this game is designed for RvR, in this realm thanes come up short in many of the areas we would be expected to be at least competitive in. The changes requested above would bring thanes back into line with many of the successful classes in RvR.

Looking at the Charts for the number of thanes Level 45+ you see we are the 4th most populous class with nearly 4000 members. But for Realm Points earned the weak of Dec. 6th, we ranked 31st of 33 classes, and when looking at the all time scores for Realm Points we ranked 27th of the 33 classes.

I wish to Thank the following players for their assistance and suggestions:
Baldaran_Son_o_Thor and Runorfil




Good Luck & Good Hunting
Pakka[TL]


Voila, on verra bien ce que Mythic gardera et ce que Mythic refusera (la majeur partie, je pense, hélaaaaaaaaas)

Par Livius le 12/1/2003 à 20:14:48 (#3005510)

Il me semble qu'ils ont fait plusieurs rapports de ce style à Mythic, le résultat c'est les améliorations de la V1.54.
Bref je suis pas loin de penser que Mythic se fout complétement de cette classe et va avoir du boulot pour niveler les nouvelles classes donc...

Sinon (pour ce que j'en ai compris :D ), c'est assez réaliste comme constat.

Par Pepita le 12/1/2003 à 21:27:43 (#3006002)

Le mec qui a écrit ça est complètement fou OU il sait très bien que Mythic ne donnera pas tout ce qu'il demande sinon ca donnerait un tank hybride avec autant de pts de vie qu'un purs, + de dex qu'un purs, qui tape + fort qu'un pure, qui a esquive 1, un dd qui drain de la vie et de l'endu une ra spe plutot bien et qui par dessus le marche ferat des dd a peine - fort que ceux d'un mago non spe.

En gros ca donne plus une uber class mais un tueur capable de own toute les classes sans aucun problème. Les seules chose bien et que Mythic pourrait accepter c le buff DEX/CON et l'augmentation de puissance des dd, a la limite evade I.

Par Aliana le 12/1/2003 à 23:23:03 (#3006695)

Je penses que rien que ce changement ca relancerait tout l' intéret du thane

Thor’s Lightning – Thanes need some kind of recastable single target DD. Removal of the timer on Thor’s Lightning would achieve this.


On est censé etre des 1/2 mages et notre DD castable est sur timer si c'est pas malheureux.

Par Hogrok BriseNuque le 13/1/2003 à 0:12:31 (#3007058)


Le mec qui a écrit ça est complètement fou OU il sait très bien que Mythic ne donnera pas tout ce qu'il demande sinon ca donnerait un tank hybride avec autant de pts de vie qu'un purs, + de dex qu'un purs, qui tape + fort qu'un pure, qui a esquive 1, un dd qui drain de la vie et de l'endu une ra spe plutot bien et qui par dessus le marche ferat des dd a peine - fort que ceux d'un mago non spe.

En gros ca donne plus une uber class mais un tueur capable de own toute les classes sans aucun problème. Les seules chose bien et que Mythic pourrait accepter c le buff DEX/CON et l'augmentation de puissance des dd, a la limite evade I.


Il ne demande pas tout , il propose des solutions données par les joueurs en vrac . Si tu veux voir les vrais effets de la consommation massive de drogue dure sur un TL , le must reste l'enchanteur

Par Pepita le 13/1/2003 à 19:38:07 (#3012456)

Provient du message de Hogrok BriseNuque
Il ne demande pas tout , il propose des solutions données par les joueurs en vrac . Si tu veux voir les vrais effets de la consommation massive de drogue dure sur un TL , le must reste l'enchanteur


J'espere bien parceque j'avait pas tout bien lu et la je m'aperçois que c de la folie purs : Renvoie de dmg, PBAE song ....... :rasta:

Vu ce que donne ce texte je serait curieuse de voir celui de l'enchanteur, si tu avais un ptit lien sous la main ... :)

Par Hogrok BriseNuque le 13/1/2003 à 20:10:40 (#3012759)

Y avait un sujet , mais il s est perdu dans le fond des forums

Voila (Quoiqu il s est un peu calmé la)

Par Melunnia le 13/1/2003 à 21:07:13 (#3013277)

un self buff constit/dex ????


ca ferait un tank qui peut avoir un self buff de force/constit/dex.....


oui biensur.....

Par Tarkan Soupolait le 13/1/2003 à 21:15:03 (#3013350)

les champions ont bien un buff force const en plus de la dextérité qui monte au fil des lvl ce qui revient au meme...
Enfin ce sont juste des propositions.

Par Gris le 13/1/2003 à 21:17:23 (#3013375)

Moi je lui metterais un bouclier de degat très très puissant, mais castable 5 secondes toutes les 5 minutes. Le thane aurait été investi de l' énergie de Thor et serait tout électrique, de manière que quand on le touche, bzzzit, on se prend une grosse décharge :D
Ou alors un sort, que quand il meurt ça fasse un bon gros PBAoE de chez PBAoE, vengeance de Thor, avec des éclairs partout ;) Le thane doit incanter ce sort, pendant assez longtemps, et il dure dix minutes. S' il est tué pendant ces dix minutes, ZBOOOÏNG, grosse décharge tout autour (ça fera des commandos suicide :D mais faut surtout pas mettre ça sur Albion, ça serait trop ubber si chaque paladin mort devait faire un PBAoE :D )
Ou bien un self buff de résistance (genre +5% à toutes les resists) qui représenterait le courage des thanes.


Ca rendrait les thanes originaux et légèrement plus puissants, sans en faire des ubber classes.

Par Hogrok BriseNuque le 13/1/2003 à 21:48:14 (#3013628)

J'avais eu peur sur le premier report de Pakka (il voulait transformer le thane en chasseur d'assassin) , mais la il s améliore franchement , et Mythic travaille sur nous , la preuve en est le self buff for/con qui a filtré du serveur de test interne . Allez 1.59b , thane patch ?

Par Alendra le 14/1/2003 à 0:34:32 (#3015040)

La suppression du timer des sorts du thane me semble impossible.Tout les hybrides ont des timers(champion,pala,thane) et j'imagine un champion si il pouvait balancer ses dd a la chaine ;)
Et supprimer seulement le timer du thane serait un peu injuste pour les autres :)

Par Milliria Ashanty le 14/1/2003 à 0:59:31 (#3015187)

@Alendra
Ah bah zut alors!!!!
Le thane, disciple du Dieu des eclairs... ne dois pas avoir son DD recastable... bah oui oui c'est tout a fait normal :doute:
(rien a voir en plus le champion, lui c'est un INSTANT dd) Dans tout les cas tu te le bouffe son dd! Alors que les thanes non!!!
(et me parle pas de l'instant du thane, il fait 100+ de dmg a l'heure actuelle et celui du champion 220+)

Par Torgrin le 14/1/2003 à 1:50:39 (#3015460)

Provient du message de Alendra
La suppression du timer des sorts du thane me semble impossible.Tout les hybrides ont des timers(champion,pala,thane) et j'imagine un champion si il pouvait balancer ses dd a la chaine ;)
Et supprimer seulement le timer du thane serait un peu injuste pour les autres :)


Bah Albion a bien des dédés supérieurs recastables immédiatement sur un healer, je vois pas pourquoi le dd castable des thanes aurait un foutu timer de 20s... ;)

Par Alendra le 14/1/2003 à 2:06:27 (#3015539)

Hum désolée,j'ai mélangé un peu :) J'ai cru que vous parliez de l'instant dd du thane,ca me parraissait un peu gros de demander un instant dd sans timer...
Mais apparament vous parlez du dd castable,dans ce cas la oui le timer de 20 sec n'est vraiment pas utile et pourrait etre supprimé(ca devrait fonctionner un peu comme pour le smite en fait) :)

Encore dslée :D Je suis excusable si on part du fait que j'ai jamait fait de thane(en plus ca sert a rien a part peter les mez ! Nan pas taper ! :ange: )

Par Ashraaf le 14/1/2003 à 13:24:04 (#3017953)

Melee Damage Buff [Self] Damage reduction – The Thunder’s Bash through Thunder’s Rend buff provides the thane with a 1 to 9 DPS, which is one of the main advantages of a Thane. With the reduction of the DA buffs to prevent Powerleveling, our self only buff was impacted. Our damage has been dropped from an average of 60pts to right around 42pts or nearly a 1/3 reduction using our highest version of this spell line. Even with the adjustments made, the changes made to the Damage Add have a serious impact on Thanes, as it is how we move our damage output up to near Tank level.


Perso mon thane s'arretera a cette version et ce definitivement si aucune amélioration n'est apportée

Par Tarkan Soupolait le 14/1/2003 à 13:48:41 (#3018142)

c'est un complot de la part de mythic ....:rasta:
pas d'amelioration des thanes comme ca la plupart des thanes reroll une des nouvelles classes de SI ,consequence:
les thanes acheteront SI :bouffon:
Puis nerf du sauvages et du bonedancer avant la seconde extension pour que les sauvages et bonedancer reroll une des nouvelles classes (barbare lanceur de hache et voleur )

Par thorliryn le 15/1/2003 à 1:20:00 (#3023938)

LA suppression du timer pour le thor's lightning est évidente pour tout le monde depuis la bêta(rapport au background déjà), donc peut-être que la 1.60 fera quelque chose ... :chut:
Pour la RA pourrie, ben il serait bon de la déboguer avant de vouloir la corriger :) .
Sinon pour le plastron de l'épique c'est clair que ça pourrait être mieux ... même pas un éclair ou un marteau...
Mais moi je trouve que même sans tout ça, thane ça thathane grave :D .

Par Livius le 15/1/2003 à 1:20:12 (#3023940)

Allez 1.59b , thane patch ?

Rien vu dans la note V1.59 postée sur le forum général.:(

Par Milliria Ashanty le 15/1/2003 à 2:36:33 (#3024244)

Ils se payent de notre tete chez mythic ou quoi?? Allez donnez moi leur numéro de tél je vais leur en toucher deux mots moi!!! NON MAIS!!!!!!!!! :enerve: :hardos: :rasta:

Par Hogrok BriseNuque le 15/1/2003 à 11:32:57 (#3026033)

Pakka parle


Several things.

One yes in December I stated that i suspected that we would see some Thane Love in 1.58, as I knew they were testing several things for Thanes. When or if that will happen in 1.58 [faute de frappe je pense . NDR] Then and Now I still don't know, I'm only suspecting that it will happen as the stuff they have been testing has been there for so long.

Two The changes to Albions casters is part of their new effort to balance the classes which they are working through One profession and Realm at a time. So just because we didn't get anything and they did doesn't mean jack, It just means they were/are currently the group being reviewed.

Three, We continue to hope for some new additions to Thanes what those are going to be I do not know, I've not seen anything new in any of my threads or discussions from the Devs in the past few weeks, but remember they really have only been getting back on track for the past week.

Good Luck & Good Hunting
Pakka[TL]

Par Cayen Duncan le 15/1/2003 à 22:31:04 (#3031242)

Oué, ca veux deja dire que Mythic ne fait pas la sourde oreille face à nos complaintes...
A mon avis, toutes les idées présentées dans le texte de Pakka sont recevables, maintenant je ne suis pas (encore ^^) développeur chez Mythic :P !

C U InGame ;)

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