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Mini-Bag

Par Nof SuivantSamedi le 29/11/2002 à 8:25:43 (#2669856)

Because I couldn't leave without doing SOME kind of Bag =):

Before I kick off this baguette, I would like to tip my hat to the assassin community for the politest protest form letter I have ever received since we launched this game. Whoever wrote it was an artist. However, I forwarded one copy to the producer, and the rest were thrown out. Also, if you’ll check the most recent patch notes, you’ll note that you do not actually need to send me any more. Thank you though, I never thought I'd say that I enjoyed spam =)

Next note, from your friends in technical and billing support, we have a new form for you – it will help speed up the getting help process even more.

Go here: Http://support.darkageofcamelot.com/help

The text on the page reads: "This page was designed as a way for you to get help from our Technical Escalation Team as rapidly as possible. The information you include with this form will help our technical staff determine quickly what might be causing issues that are hindering or preventing you from enjoying Dark Age of Camelot. Please do not use this form for in-game issues. Customer Service Representatives are available in game to handle your issues via /appeal, 24 hours a day, 7 days a week."



Q: Could we please get (insert formula here) to determine if I’m near my cap or not? I need to know because (insert good reason here).

A: I’m working on that for you. I know that’s not a good answer; honestly, the only reason it’s in the grab bag today is because I wanted everyone to know that I wasn’t ignoring the question!


Q: I have been told by many that adding the INT buff to a Cleric or even a Minstrel will help them with their damage and/or healing abilities. True or false?

A: False.


Q: I have had some debates with some fellow clerics that concern the higher level Enhancement buffs. Such as the Dex/Quick or Con/Strngth buffs. They say that speccing the Enhance line past level 40 is a waste since by level 40 your buffs will be capped on a player. That even though you could buff for +75 quick and Dex that the player you are buffing could only gain +50 from it and so it's a waste. Is this true? Will having a full enhance Cleric be useless?

A: Well, your friends would be sort of right if a full enhance cleric casted stat buffs and ONLY stat buffs. (I say “sort of” because the STR/CON buff you get at 46 may take people over the cap, but it definitely does some good.) There is an issue with the very highest level double buffs taking people over the cap, don't get me wrong. BUT – there are other spells in the enhance line that are of use. Like the resist energy at a spec of 48, for instance.


Q: Is there a 50.5 mid-ding?

A: No. You might be thinking of the bonus you get if you are level 50 and realm rank 5.


Q: I live in the UK and I play on US servers. Will I be able to buy the European edition of S.I. when it is released or do I need to buy the U.S Edition? Is there a difference?

A: No, and yes. The European version is customized for their servers. Also, the European version will be coming out somewhat after ours. I don’t have any of the details on the European deal, sorry to say.


Q: I cannot find the new siege ammo types for sale!

A: Albion’s merchant is Sall Fadri. Hibernian’s is Arisa, and Midgard’s is Gwulla. But you’ll need to scroll to the second page to see them.


Q: Will players be able to add sparkly effects to weapons any time soon?

A: I have no ETA on that. It may not be something we can do at this point. Currently, each individual sparkly item is lovingly given the sparkles by hand in some arcane process. We would need to make the sparkling an automatic process, and that takes time.


Q: How does a player go about enchanting weapons/recharging items?

A: I am told our official guide to that will be up next week here on the Herald. Sorry for the delay =(


Q: I would like the option of the bare headed look without losing the stats from that gear slot.

A: There are “invisible” hats in the game right now =)


Q: I know pets get a share of the experience when a pet user is fighting monsters. How will that work with the Bonedancer?

A: Exactly as any pet class does. The experience the pet skims off the top is related to how much damage the pet did in the first place. The amount of damage that a pet, or multiple pets, can take is capped at 50% - so the bonedancer won’t share more than half the experience with a pet, no matter how many pets he has up and running. And of course, the more damage he does directly, the less exp the pet gets.


Q: What about the Necromancer? He can’t actually do anything without the pet.

A: True, which is why he will be treated as a non-pet class in terms of exp.





There it is, a miniature Grab Bag to hold us through next week. Next week is going to be crazy, but we can’t wait for everyone to see Shrouded Isles for themselves!


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