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Spells 61+

Par Hynkuel le 19/9/2002 à 13:55:18 (#2188036)

La liste (provisoire) est disponible ici

A noter pour chaque classe :

Enchanteur

- Regen mana de 18 et mana +300 buff (self au 62 et group au 65)
- Un mez pour mob level 65 max au 64
- Un dot a 1575 au 62
- Un nuke a 1100 au 64
- Des summon d'imbue items

Magicien

- Un debuf all a 70
- DD a 1300 max
- Nouveaux pet (1 de chaque)
- Un mez d'elementaux

Wizard

- Des DD (max 2700 en single target)
- Des rains, des lure
- Un nouveau harvest

Necro

- Pour le moment que des self shield d'annonces

Paladins

- Remedy, Divine light, HB, Stuns et procs

Rangers

- Principalement des buffs et dot de druides plus diverses cochoneries (superior healing)

Shadownknights

- Lich au 64
- Un pet level 41
- Divers buffs en self

Par Lady Angel le 19/9/2002 à 14:34:14 (#2188360)

houaiss :) des nouveaux procs pour les paladins !!!

par contre je vois rien pour cleric ? un heal de groupe a 10 000 hp ou ils savent plus quoi inventer ?

Par Kaldanm le 20/9/2002 à 0:02:59 (#2192398)

Et evidemment pour warrior, on va avoir Quad attack et Bind wound 89hp.
(Capacités données egalement au monks).

Ah oui, des rumeurs parlent d'une touche pour prendre l'aggro et Que tu mitraillerais pour avoir entre 40% (sur un mob blanc) et 8% (sur un rouge) de chance de prendre l'aggro. Ah non, ca on l'a deja, c'est TAUNT !

Par Curistel le 20/9/2002 à 0:26:30 (#2192484)

Moi j'verais bien "coup d'boule" comme nouvelle compétence pour les War.

Ca donnerais : Slash slash kick slash slash bonk

Avec un bonus pour ceux qui combatent une race 2 fois + grand qu'eux (ex gnome vs Sarnak ou barbar vs geant)

Pourquoi ce bonus ?
Soyez imaginatifs voyons.
Un Nain devant un barbare, il voi quoi ??
Mmmm ???
Un indice : Les Barbares ont-ils un slip sous leur Kilt ?

Ok je m'en vais :D
Kunark Scion beggin to cast a spell.
/say I want a journey to Luclin.

Par Antinea -BEUARP- le 20/9/2002 à 8:34:17 (#2193367)

Hehe Paladins p'tre enfin utiles ca va faire du bien :D

Sinon, rangers == Circles of Winter + Summer == Byebye druid utility en raid :D

Par Hynkuel le 20/9/2002 à 9:11:08 (#2193460)

mouais enfin bon... les rangers mis à part pour le DT.... :p

Par Serapho le 20/9/2002 à 10:38:26 (#2193802)

t'en fait pas les druides il leur reste circle of seasons.

l'art de raider ne devrait pas beacuop changer, auf que tous les frappeur armés vont etre diablement avantagés par le matos de PoP.

pour nous autres casters, bof a par l'equiement je voi pas ce qui va vraiment changer

selon la logique de VI, attendu que tous les 60+ seront lvl 60 dans le monde "normal", a mon avis on purra faire une croix sur tous ces spells tant si on ne met pas les pieds dans les zones de PoP.

je doute que l'equipement de PoP soit inutilisable dans "l'ancien monde"

Par Antinea -BEUARP- le 20/9/2002 à 10:56:25 (#2193873)

Provient du message de Serapho
je doute que l'equipement de PoP soit inutilisable dans "l'ancien monde"


Rofl ca serait pourtant bien NToV à 6 :D

Ce qui est drole, c'est d'imaginer la nouvelle zone TRES high lvl que nous a concocter Verant.
Genre le truc plus dur d'accès que Vex Thal :D

Déjà qu'avec ma guilde, on va bientot tenter NToV (et oui dur de reformer une guilde :(), j'imagine pas dans combien de temps on pourra espèrer reach l'empereur :D

Par Lunna le 20/9/2002 à 13:05:37 (#2194536)

Genre le truc plus dur d'accès que Vex Thal

VT est pas dur d'acces VT est chiant d'acces camper des trucks pendant des mois c'est pas dur c'est juste tres chiant.

Par Serapho le 20/9/2002 à 22:34:48 (#2198494)

mais oui, bien sur , je suis entierement d'accord, l'empereur ssraezhsra n'est pas difficil a battre:D :D :D

Dieu a parlé !

spell monk

Par xerkih.the.creator le 20/9/2002 à 23:36:46 (#2198877)

et oui nous aussi les monk on va avoir un spells :ange:

Par Curistel le 21/9/2002 à 21:05:56 (#2203883)

Provient du message de Serapho
je doute que l'equipement de PoP soit inutilisable dans "l'ancien monde"
Haaa, la fin du gros twink.
Ce serait trop beau.
Parce que quand on voir un War 18 se balader avec son épic, on commence à se poser des questions... :doute: :enerve:

Par Shiny le 21/9/2002 à 23:25:56 (#2205019)

Provient du message de Curistel
Haaa, la fin du gros twink.
Ce serait trop beau.
Parce que quand on voir un War 18 se balader avec son épic, on commence à se poser des questions... :doute: :enerve:


Un war 18 avec epic? oO doit pas se balader sur des plans pour avoir des items lui? :)

par contre fin des gros twink j'y croyais un moment jusk'a ce que VI sortent la RZ armor :)

PS: J'veux qu'ils ajoutent un SELF KOADIC aux WIZ ! :D

et le bard

Par hyrsys le 22/9/2002 à 11:31:23 (#2207884)

Et le bard, il se gratte les couilles... Non, mais je ne suis pas lanceur de sorts...

Dans ce cas, je choisis ce que je veux... NA

Je veux :
- des tp,
- des vrais heal,
- des inv undead,
- double attack,
- kick
- des sacs de pp aussi
- ... plein d'autre trucs

non mais...

hyrsys

Par Hynkuel le 22/9/2002 à 23:07:06 (#2213531)

Rangers:

61 : Nature's Rebuke : Gains proc of Hammer of Souls
61: Circle of Winter
61 : Annul Magic
61 : Counteract Disease
61 : Counteract Poison
62 : Drifting Death
62 : Superior Healing
63 : Spirit of the Predator (group buff for +70 ATK lasts 75 mins)
63 : Regrowth
63 : Bladecoat
63 : Circle of Summer
64 : Nature's Denial (gains proc of 200 damage + stun)
64 : Starfire
65: Cry of Thunder (gains proc of 150 points damage + stun unresistable)
65: Natureskin

Paladins:

61: Ward of Nife (gains proc of 270 DD)
61: Remedy
61 : Improved Invis to Undead
62: Banish Undead
63: Heroism
63: Divine Light
64: Heroic Bond
64: Bulwark of Faith
65: Marr's might (gains proc of 120 DD)

ShadowKnights :

61: Festering Darkness (35 hp/tick 60% snare for 20 ticks, 100 mana 2.45 casting)
61 : Improved Invis to Undead
62 : Zevfeer's Bite (200 point disease based DD for 200 mana, 1.5 casting time, 6.0 recast)
62 : Spirit Leech (350 point lifetap for 350 mana, 2.5 cast, 30.0 recast)
62 : Bond of Death
62 : Ignite Blood
63 : Aura of Darkness (disease based Lower ALL of target resists by 10, increase ALL resists by 30 in group, 100 mana, 1.5 casting)
63 : Aura of Hate (200 point disease based DD for 60 mana, 1.5 casting 6.0 recast)
63: Banish Undead
64: Lich
64: Invoke Death (level 49 necro pet)
65: Soul Leach (400 point lifetap for 280 mana, 2.5 casting, 120.0 recast)
65 : Aura of Pain (200 point disease based based DD for 75 mana, 1.5 cast, 6.0 recast) <-- worse than the level 63 spell so not done yet heh
65 : Voice of Thule (+12% aggro buff)
65 : Conjure Corpse (the mini coffin one)

Bards:

61: Saryn's Scream of Pain (62 point magic DD)
61: Druzzil's Disillusionment (2 x cancel magic +9 levels)
61: Tuyen's Chant of the Plague (disease based 42 point DD, lower fire resist by 20)
61 : Silent song of Quellious (massive Lull song) [requires lute]
62: Tuyen's Chant of Fire (fire based 42 point DD, lower fire resist by 20)
62 : Melody of Mischief (PB AOE 42 point DD, 50% slow magic based)
62: Rizlona's Call of Flame (65% haste, +20% DD nuke focus [stacks with item focus] )
63: Tuyen's Chant of Venom (poison based 42 point DD, lower fire resist by 20) <-- why fire each time??
63 : Dreams of Terris (18 second mez up to level 62)
63 : Psalm of Veeshan (13 point damage shield, + 73 to all resists, + 6 AC)
64: Tuyen's Chant of Ice (same deal but cold)
64 : Chorus of Marr (20 mana regen, 20 hp regen, 20 stamina regen)
64: Call of the Bansee (new charm)
65: Lullaby of Morell (24 second unresisable mez up to level 64)
65 : Harmony of Sound (lowers cold fire and magic resist by 15)
65 : Warsong of Zek (60% Haste, 35 str, +18 atk, 15 point damage shield)

Shaman:

61: Spear of Torment (675 DD poison based, 275 mana, 4.2 casting time)
61: Agility fo the Wrulan (+60 Agility, 72 min duration)
61: True Spirit (new wolf pet)
62: Talisman of the Tribunal (+65 group disease and poison resist buff)
62: Talisman of the Wrulan (+60 agility group based, 63 min duration)
62: Endurance of the Boar (+60 stamina, 72 min duration)
62: Ancestral Guard (+36 AC, 72 mins)
63: Talisman of the Boar
63: Strength of the Diaku (75 str, 72 mins)
63: Malosinia (-70 to fire, cold, magic, poison resists, 300 mana, 4.0 second cast, 10.0 min duration)
63: Malicious Decay (Decrease disease resist by 51, 150 mana, 1.0 second casting, 5.0 second recast, unresistable) <--- Tash for Shaman!
63: Tears of Saryn (650 point Poison based Rain spell, 450 mana, 6.0 second cast, 12.0 recast)
63: Breath of Ultor (diseas based 110 DD + 130 / tick DoT, 550 mana, 6.1 casting, 26 tick duration)
64: Talisman of the Diaku
64: Aim of the Gindan (70 dex)
64: Talisman of the Gindan <--- wrong level?
64: Velium Strike (cold based 925 DD, 300 mana, 7.8 casting)
65: Ferine Avatar (+140 Str, Dex, Agility, and Attack, 350 mana, 6.0 min duration, 60 second recast)
65: Quiescence ( 300 point / tick heal for 4 ticks, 200 mana) <-- Torpor without the side effects
65: Focus of the Seventh (+ 520 hit points group buff, 2000 mana, 110 mins)
65: Blood of Saryn (Poison 200 DD + 320/tick DoT for 7 ticks, 535 mana, casting time 5.7)
65: Malos (lower fire, cold, magic, poison resist by 50, 500 mana, 5.0 casting time, unresistable)

Druid:

61: Winter's Storm (cold based 800 point Rain for 500 mana, 2.5 cast, 12.0 recast)
61: Hand of Ro (lower fire resist by 72, AC by 15, ATK by 100, 320 mana, 3.5 casting, hard to resist)
61: Touch of Xanuusus (20 point/tick regen for 21 ticks, 400 mana, 6.0 casting)
62: Ro's Illumination( fire based Decrease AC by 15 decrease ATK by 111, 210 mana, 2.5 casting)
62: Natures Might (+65 str buff, 72 min dureation, 125 mana)
62: Karana's Rage ( magic based 1100 point AE nuke, 450 mana, 7.0 casting, outdoors only)
62: Fury of Ro (-8 AC, -35 fire resist 140/tick DoT fire based, 350 mana, casting 3.5)
63: Swarming Death (magic based 240/tick DoT for 6 ticks, 370 mana, 6.0 casting)
63: Command of Tunare (animal charm)
63: Protection of the Seasons (group buff 72 points to fire and cold resist, 450 mana, 150.0 minute duration)
63: Nature's Infusion (1380 hp heal, 450 mana, 5.0 cast)
63: Eci's Frosty Breath (lower AC by 24, lowere cold resist by 55, 250 mana, 2.5 cast) <-- currently fire resist
63: Xanuusus's Blessing( group 20/tick regen for 800 mana, 10.0 min duration)
64: Brackencoat ( self only AC 13, damage shield 7, 295 mana, duration 3.0 mins)
64: Summer's Flame (1300 fire DD, 370 mana, 6.7 casting)
64: Shield of Braken (40 point Damage Shield, 180 mana, 18 ticks duration)
64: Savage Roots (AE root for 4.5 mins, 75 mana, 2.5 cast)
65: Mask of the Forest (+4 mana regen, seeinvis, 200 mana, 3.0 min duration) <--- duration seems rather short
65: Winter's Frost (1395 cold DD, 380 mana, 6.7 casting)
65: Blessing of Nature( AC 8, +590 HP, 8 mana/tick regen, group buff, 1700 mana, 100 mins)

Cleric:

61: Castigate (8.0 second stun, 420 HP DD, 450 mana, 3.0 cast, 24.0 recast)
61: Ward of Gallantry(+54 AC, 81 min duration, 425 mana)
61: Symbol of Kazad (850 point symbol, 1 peridot, 600 mana, 63 min duration)
61: Supernal Remedy(1250 Heal, 500 mana, 3.25 casting, 3.5 spell recovery)
62: Condemnation(1100 magic based DD, 365 mana, 6.5 cast, 7.0 recast)
62: Supernal Elixir(500 heal over Time, 4 ticks, 450 mana, casting time 4.0)
62: Virtue (+72 AC +1500 hit points, 1 peridot, 1000 mana, 150 mins)
62: Fetter
63: Sound of Might (5.0 second AE stun, 75 mana, 0.75 casting. 30.0 second recast)
63: Hammer of Damnation (another hammer proccer!)
63: Armor of the Zealot (36 AC, 450 hp, 8mana/tick regen self only buff, 400 mana, 144 min duration)
63: Catastrophe ( 850 point magic based Poitn Blank AE nuke, 650 mana, 5.0 casting 24.0 recast)
64: Word of Reviviscence (1000 hp grp heal, 1100 mana)
64: Mark of Kings (9 point healing mark on target, 170 mana, 3.0 second casting 3.5 min duration)
64: Destroy Undead( 1200 undead-only nuke, 300 mana, 5.0 casting)
65: Supernal Light (2200 hp heal, 690 mana, 5.2 casting)
65: Hand of Virtue( group Virtue, 2 peridots, 2500 mana, 150 mins)
65: Mark of the Rigteous ( reverse damange shield of 41, 200 mana, 3.0 cast, 3.0 recast)
65: The Silent Command (blinds, stuns for 3.0 seconds, 700 damage point blank AE, 550 mana, 1.0 casting, 120.0 recast)

Wizard:

61: Lure of Thunder (825 magic Lure, 320 mana, 4.5 casting)
61: Tears of Ro (700 point fire rain, 540 mana, 5.0 casting)
61: Resistant Armor (self only +35 disease and poison resist, 50 mana, 27.0 mins)
61: Shield of the Arcane (+35 AC +295 HP, +0 MR, 350 mana, 90.0 min duration) <-- not done
62: Lure of Ro (800 fire Lure, 320 mana, 4.5 casting)
62: Draught of Ro (785 fire DD, 220 mana, 3.0 casting)
62: Elemental Barrier (+25 fire and cold resist, self only, 75 mana, 27.0 min duration)
63: Harvest of Druzil (450 mana harvest, 10.0 self stun, 10.0 second cast, 600.0 second recast)
63: Draught of Thuder (785 magic DD, 0 second stun, 215 mana, 3.0 casting)
63: Telekin (800 DD magic based, 8.0 second stun, 300 mana, 3.0 second cast 18.0 recast)
63: ForceShield (750 point Rune, 1 mana regen, 1 peridot, 360 mana, 120 min duration)
64: Draught of E'ci (785 cold DD, 220 mana, 3.0 casting)
64: Agnarr's Thunder (2000 magic DD, 550 mana, 7.0 casting)
64: Shield of Maelin(39 AC, +350 HP buff, +0 MR, self only, 300 mana, 90.0 mins) <-- self only Shield series for Magi are sucking now
65: Strike of Solusek(2700 fire DD, 1000 mana, 5.0 casting)
65: Iceflame of E`ci (increase Ice DD by up to 30%, doesnt allow IceSpear of Solist or Ancient Destruction of Ice) <-- seems not quite done

Magician: <-- Mages seem to be very not done

61: Ward of Xegony (air pet)
61: Shield of the Arcane (see above under wizard)
61: Elemental Barrier (see above under wizard)
62: Servant of Marr (water pet)
62: Sunstorm (700 point fire rain, 440 mana, 4.0 casting)
63: Firebolt of Talon (1200 DD bolt, 320 mana, 7.0 casting)
63: Elemental Silence ( Mez summoned only up to level 57, 150 mana, 5 ticks)
63: Malosinia (see above under shaman)
63: Child of Ro (fire pet)
63: Black Steel (1000 DD magic based, 274 mana, 6.5 casting)
64: Rathe's Son (earth pet)
64: Maelstrom of Thunder (800 point magic rain, 800 mana, 6.0 casting)
64: Shield of Maelin (see above under wizard)
65: Sun Vortex (1300 fire DD, 400 mana, 6.0 casting)

Enchanter:

61: Rune of Zebuxoruk (850 point Rune, 1 peridot, 400 mana, 5.0 cast, 110.0 min duration)
61: Voice of Knowledge (+25 wisdom and Int group buff, 100 mana, 40.0 mins) <--- errr why??
61: Apathy (mez up to level 60, 54 second duration, 175 mana, 2.5 casting)
61: Shield of the Arcane (see above under wizard)
62: Imbue Earth (earth gem enchant)
62: Imbue Storm (storm gem enchant)
62: Imbue Nightmare (nightmare gem enchant) <-- time to buy jewelcraft mastery....
62 : Beckon (new charm, 500 mana, casting time 4.0)
62: Strangle ( 150 DD + 72/tick DoT, 375 mana, castign time 6.0, duration 2.0 mins) <-- at least the str and agil useless debuff stuff is gone....
63: Uproar ( 425 point Beserker Str effect, 250 mana, 3.0 cast, 12.0 recast)
63: Tranquility (+300 max mana, +18 mana/tick mana regen, group buff, 100 mana, 40 min duration)
63: Torment of Scio (45 mana/tick and 40 hp/tick DoT for 20 ticks, 225 mana, 2.5 casting) <-- better than Torment of Argli...probably not worth casting still)
64: Bliss ( mez up to 65, 200 mana, unresistable, 42 second duration , 24.0 recast)
64: Command of Druzil (48 second unresistable charm (Dictate), 900 mana, 5.0 casting, 300.0 second recast)
64: Fascination of Xegony (AE mez up to level 59, 400 mana, 36 second duration) <-- Emp and HP just got REAL trivial from a CC point of view
64: Imbue Air (enchant Air gem)
64: Shield of Maelin(see above under wizard)
64: Insanity (1100 magic based DD, 275 mana, 6.0 cast, 8.0 recast)
65: Voice of Quellious (exactly the same as Tranqulity...probably Tranq isnt meant to be a group buff..)
65: Imbue Water (enchant water gem)
65: Imbue Fire (enchant fire gem)
52: (supposed to be 62?) Color Flow (I think its supposed to make the PBAE stuns more effective, but right now it is itself a PB AE effect (not a buff) so I think it needs work)

Necro:

61 Shield of the Arcane +300 max hits +36 AC + 30 MR 350 mana, duration 90 mins
61 Blood of Thule 170 poison DD + 205 hp/tick DoT 425 mana, casting time 5.0 duration 7 ticks
61 Legacy of Zek new pet spell 800 mana casting time 16.0 requires 1 bone chips and 1 peridot. Skeleton Warrior model (seems to be a new model)
62 Rune of Death Increase Pet Haste by 70% Str by 65 AC by 18 350 mana 17.5 min duration 6.5 cast
62 Saryn's Kiss 150 / tick magic-based DoT for 9 ticks. 550 mana casting time 6.0 resist adjust -200 (hard to resist)
63 Force Shield Continuation of the self-rune + mana regen line not done yet (1 rune and 1 mana regen atm heh) 360 mana Duration 2 hours
63 Embracing Darkness 123 / tick magic-based DoT + 75% snare duration 15 ticks (1.5 min) mana 425 casting 6.0
63 Saryn's Companion new Rogue pet otherwise same as Legacy of Zek
63 Death's Silence (says Enc but its not) Undead-only GoK-like mez spell (including mem blur component) 5 tick duration for 150 mana casting time 3.0
64 Shield of Maelin +350 max hits +39 AC +40 MR maxes out at level 65 (I think this is the wrong level and probably should replace Shield of the Arcane) 300 mana 90 mins
64 Seduction of Saryn new skeleton-lich form 20 mana / tick for 32 hps, includes ultravision
64 Touch of Death 175 point (at level 50) pet heal and removes disease from pet 125 mana 4.5 casting time
65 Child of Bertoxxulous summons an SK pet otherwise same as level 61 pet spell
65 Dark Plague 100 DD + 90 / tick disease based DoT 375 mana for 2.0 mins (20 ticks)
65 Word of Terris Charm spell on undead casting time 5.0 recast 10.0 mana 500 duration 20.5 mins (probably a higher level cap)


Beastlord :

61: Healing of Sorsha (2100 hp pet heal + remove 9 disease counters, 425 mana , 9.0 seconds)
61: Infusion of Spirit (Dex 55 Str 50 sta 45 buff, 380 mana, 72 mins)
62: Spirit of Arag (level 49 pet buff)
62: Spiritual Vigor (+225 HP + 50 ATK buff, 225 mana, 72 mins)
63: Spirit of Common Sense (+proc buff for pet 60 damage and lowers hate list by 50)
63: Arag's Celerity (88% Haste, 115 Str, AC 21 , ATK 75 pet buff, duration 17.5 mins)
64: Spirit of Sorsa (level 51 pet buff)
64: Spiritual Dominion (9 mana 9 hp / tick regen group buff, 425 mana, 45 mins duration)
65: Ferocity (+40 Sta, +10 Stamina regen, +150 ATK, +65 to all resists, 1 peridot to cast, 600 mana, 6 min duration, 2 min recast)
65: Sha's Revenge (45% slow, duration 6min, 150 mana, 3.5 cast, 5.0 recast) <-- not as nice as the level 60 50% slow


et les epics tu peux pas les mettres avant le 46 de toutes façons...

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